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11-12-2018
11:29 AM
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I have been assembling Vex VRC components and have run into a small problem. Each metal part has a square hole with no center. At first i used work points to constrain the parts together but this really cluttered up the work environment with lots of dots. So i am currently using bodies with center holes set to 0% visibility. This can mess with renders and i was wondering if you can use bodies solely as reference geometry or wire frames and keep the object visibility at 0%? Here is my current file. Im sure there is an easier way thanks for the input
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