Just exported my first functioning .usdz file - pretty cool!
The Fusion360 materials exported OK albeit a little wonky in some cases, but the mapped graphics/decals are not exporting.
However, I was under the impression that .usdz exported with a materials file, but.... I guess not? Is there something I'm missing as far as getting the mapped decals to export and show up in the viewer?
Keep the topic up-to-date. I've the interest too for export .usdz file with mapped decals.
Ditto! I have same issue creating final USDZ for AR viewing, decals do not show once I upload to view. Will there be a workaround or solution any time soon?
Same.
USDZ files dropped into Apple Keynote from Fusion are magical for presentations and reviews. Currently, "naked" designs that drop livery and materials will not work for reviews though.
The only work arounds I have at the moment is to apply livery/graphics to exported Fusion models in another program that export USDZ. The issue seems to be with the Fusion exports.
Can't find what you're looking for? Ask the community or share your knowledge.