Uroborus Bug
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Hi
I would like to report a bug, and discuss about it.
I came across this bug after I've read this thread:
http://forums.autodesk.com/t5/design-validate-document/how-to-get-rid-of-this-error/td-p/6251046
Error described by @Anonymous is pretty basic, on first sight it looks like self-intersecting body... simple.
@NicolasXu advise seems to be ok, adjust form until you remove self-intersection... But what if it's intended?
Some of you should be able to recall design of an iron, that was used in Fusion youtube tutorials.
What if I would like to extend a hadle of that iron, like this:
That what I thougth, when I saw @Anonymous question, that his design was intendend.
My second thought was about, what if self-intersecting body creates closed volume? Maybe Boundary Fill could work?
To avoid auto-conversion, I knew that I need to go to Direct Modeling mode... I've sculpt an iron, then I've used Boundary Fill tool...
And impossible have happened self-intersecting solid appeared!
I was rather expecting to get just bounding volume.
Let's take a look at Uroborus:
I was even able to shell it!!!
Why I didn't report that to support, and made that thread instead?
Because it might be very useful tool, for designing jewellery or organic ornaments.
For now it requires some additional steps but it's possible, and while it may not be any help in @Anonymous case, it's worth trying.
Here's how to make Uroborus, that won't cause troubles:
Michał
Michał Lach
Designer
co-author
projektowanieproduktow.wordpress.com