Understanding Fusion 360 Bottlenecks

- Mark as New
- Bookmark
- Subscribe
- Mute
- Subscribe to RSS Feed
- Permalink
- Report
So I've been having degraded performance in Fusion lately and I'm attributing this to improper design practices. The issues I've been having are as follow: constant crashes when making simple edits, for instance simply clicking on an edge will trigger the program to freeze and completely crash. I'm not sure why this happens.
I'm currently making a simple part with a cube shape framework, when I designed the cube features I had no problems. However this cube houses a very intricate piece inside of it with sketches that have more than 500-1000 elements (individual lines).
Once I started stacking sketches (I currently have about 8 sketches in this project) the performance dropped like crazy. Using basic features such as inspect/measure become very cumbersome (takes about 5 seconds for it to compute the length of a simple line) and often times the measure tool itself will result in a crash.
Can someone shine some insight on how and why this happens and if there are some best practices to avoid these issues in the future? Thanks in advance!