Unable to create sketch in desired location - Bug?

Unable to create sketch in desired location - Bug?

catot
Advocate Advocate
562 Views
4 Replies
Message 1 of 5

Unable to create sketch in desired location - Bug?

catot
Advocate
Advocate

Hi,

 

I noticed one thing today when working with a design, which i consider to be a bug.

 

When trying to create a sketch it did not appear on the face I selected, but parallel to it somewhere else. The preview showed how I wanted it to be, but to my surprise the end result was something else entirely.

After further investigation, i see that the face i selected is the end resulting face from a Press Pull, and Fusion created the sketch on the original face where the Press Pull was started.

 

Are anyone familiar with this?

For reference capture design history is turned on, and redifining the sketch gives the same result.

 

It also seems to be the case with Face Draft; the sketch is created on the original face that was there before the Face Draft. (so not at the angle you would expect).

0 Likes
563 Views
4 Replies
Replies (4)
Message 2 of 5

TrippyLighting
Consultant
Consultant

Please share your design so we can take a look at it. Export as .f3d and attach to your next post.


EESignature

0 Likes
Message 3 of 5

catot
Advocate
Advocate

See attachment. Try to create a sketch on the red face (Press Pull), or the yellow face (Face Draft).

0 Likes
Message 4 of 5

TrippyLighting
Consultant
Consultant

I did. Works fine here 😉

 

You should in general obey to Fusion 360 R.U.L.E #1. The first thing is to create and activate a component. For newly created components activation is automatic.

The diffenence between components and bodies is explained here.


EESignature

0 Likes
Message 5 of 5

catot
Advocate
Advocate

Strange... I tried some more, and it seems like sometimes the Compute All command under Modify helps solving it, but it seems unconsistant. Sometimes I can sketch on one of the two faces, then not the other one, and opposite. Trying a little forward and backward with creating sketches and using Compute All, I can get done eventually what I was trying to.

 

So maybe it's the model. And for information, I extracted only the Component that I had trouble with from within an "assembly", planning to convert the bodies into components later on (something I have been doing previously in Inventor with success). The problem also remains in that exportet component I attached.

 

Anyway, thanks for having a look into it Smiley Happy

0 Likes