Trouble moving components smoothly

Trouble moving components smoothly

mpriceA47C2
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Trouble moving components smoothly

mpriceA47C2
Contributor
Contributor

I am new to Fusion. Compared to other CAD systems I have used, F360 seems clunky, particularly when moving components around for fine alignment. They seem to jump a unit at a time, or not move at all, or jump out of the view. Is there a snap or vernier feature, and how do you find it? Graphics adjustment? I have also tried using assembly constraints, but they seem extremely clunky as well. Am I missing something?

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Message 2 of 4

Brady_Fulton
Advocate
Advocate

Yeah, I know what you mean. I rented a car once and it felt strange to drive.

 

How are you moving the components (are they components or bodies?)?

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lichtzeichenanlage
Advisor
Advisor

a) The most important thing first: Try to prefer joints and not moves

 

b) You can disable snapping

c) You can change the grid for the snapping

 

DisableSnapToGridTemporarily.png

 

d) If you press Ctrl on a PC or Command (???) on a Mac during the move or rotate action, snapping is disabled temporarily.

Message 4 of 4

I_Forge_KC
Advisor
Advisor

Another thing to remember is that Fusion's internal snapping mechanism for things like arrow drag commands (move, push/pull, extrude, sweep, etc, etc, etc) has a view-dependent scale. What that means is that when you are zoomed out, the snap is set to chunky amounts. The more you zoom in, the finer that snap resolution gets.

 

Try it with a simple move:

ezgif-5-9310e632bb.gif 

 

Notice that there are 3 different snapping resolutions in this little GIF. It starts out chunky @ 0.1" increments, then goes to 0.01 and then 0.001.


K. Cornett
Generative Design Consultant / Trainer