Hi @Jaeger1787 ,
I agree with @TheCADWhisperer , it appears that fusion isn't happy with the constraints. Without the .f3d, I can't open and inspect the CAD, but as a few guesses, try looking into the following:
In the sketch workspace, Fusion has a very nice "Project" tool, which I have navigated to in the below screenshot. (As an aside, I always use the hotkey 'P'.) If I am sketching to add a feature to existing geometry, I will begin by projecting (or intersecting, seen just below) that geometry to the sketch plane to give myself something to work off of. I believe Fusion will often try to guess objects that you need projected and do this automatically in some cases, but I find this less reliable than choosing the geometry myself and then hiding the bodies while I sketch.

The next thing I'd draw your attention to is the "CONSTAINTS" tab in the upper right of the screenshot, which @TheCADWhisperer hinted at. If you're unfamiliar, these give you a variety of ways to constrain your sketches without needing to dimension every line and angle. (I keep a variety of these as custom hotkeys for my commonly used constraints.) Again, based on how you sketch, Fusion will try to guess which constraints you want, but I often find myself deleting and replacing these. I apologize if this is stuff you already know, but I recommend getting very familiar and cozy with the constraints tab, as I find myself there constantly and it seems to improve my workflow. Here are some examples:

In this sketch, I used the projected vertical line and added 3 perpendicular constraints to the corners.

In this sketch, however, I still have the projected line, but I sketched over the construction line and added dimensions to all sides. The two left corners are held in place with Fusion's assumed coincident constraints (which is correct), but in order to fully constrain the sketch, I had to add two angle dimensions. This is more work, and I believe more confusing.
One troubleshooting technique I use often in my sketches is clicking and dragging sketch entities that may or may not be fully constrained. You can see in the below screenshot that the sketch has mistakenly turned black after adding the first angle dimension:

but if I click and drag the angled line, I can get this:

Then I know I can add the 90 deg angle (or better yet, the perpendicular constraint) to the upper left corner to get back to my intended geometry.
Hopefully that helps you troubleshoot the sketch and your CAD. Feel free to post if there are more issues.