As for the "create a joint", is it a better solution than rotating it manually?
Thank you again!
Whenever you have an assembly it's always best practice to connect the components to each other with joints. Using joints means that you have a more robust and predictable model. As an example: in your model you're able to drag the cap around in free space, there's no relationship between the two components. If the cap gets dragged away from its intended position you might not notice and could cause some head-scratching down the line when things don't look quite right and you don't know why. Joints tie everything together and enable other functionality in Fusion such as motion links.
If this answers your question please mark the thread as solved as it can help others find solutions in the future.
Marcus Wakefield
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I've created a Windows application (and now Mac as well) for creating custom thread files for Fusion. You can find out about it here. Hope you find it useful.
If you need to know how to offset threads for 3D printing then I've created a guide here which you might find useful.
If you would like to send me a tip for any help I've provided or for any of my software applications you've found useful, you can do this via my Ko-Fi page here.
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