Struggling with a way to model dimples in a loudspeaker cone
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Hi all,
I've been working on a model of a loudspeaker driver, and its metal cone has five dimples in it that I need to include. I've included a picture of the features on the physical part I'm modeling so you can see clearly what I'm referring to.
The cone is a body created with a revolved sketch; my thought thus far has been to somehow create a sketch plane that is perpendicular to the axis of one of the dimples, draw a profile on it, then extrude. Actually, I'll probably need to extrude twice - once to remove existing material, and a second time to add material. Once a single feature is created, I'd just copy it around the speaker's axis to yield the total of five. I guess the crux of my problem is that I can't yet think of a way to draw the appropriate sketch plane to get started.
If anyone can suggest a way to do this, or even to accomplish the end goal in a completely different way, I'm all ears.
Thanks!