@John_Holtz wrote:
Hi @Anonymous
It is difficult to know what is wrong with the setup by viewing a video. For example,
- what size are the sphere's?
- what size is the mesh?
- what deformation scale is being used to show the results?
- What are the material properties?
Here are some things that I see are not done properly:
- The mesh is way, way, way, way, way too coarse for the contact problem. You should calculate the diameter of the contact region, and then use a mesh size about 1/3 to 1/10 of that size.
- Contact is not a linear static problem. You should be using nonlinear static because of the "large displacement effects". As the parts deform, more nodes come into contact, and that is better captured with a nonlinear analysis.
- In most simulations (and in virtually all linear simulations), the displacements are so small that they would never be visible if there were shown at actual scale. Therefore, the software exaggerates the displacements by some factor (probably 100's or 1000's of times the real life). My guess is that the video is not showing the actual deformation. For example, if there is a 1 mm gap between two points on the spheres, and if the displacement of those two points is 0.1 mm towards each other, and if the deformed shape is exaggerated by a factor of 100, it will appear that the two points move 10 mm and pass through each other. That is just a visual effect and due to not displaying the results properly. (Or not interpreting the results properly, depending on what you are trying to show.)
Let us know how the next analysis goes.
Thank You for your extensive reply.
Size of spheres is 20 mm in diameter, material is steel, max displacement is cca 0.005 mm (simulation result).
Size of the mesh - 10% of the part, minimum element size 20% of average, 10000 elemets, 16000 nodes .
I don't know deformation scale, but max displacement is 0.005 mm.
1. Adaptive Mesh Refinement was off in animation I have published. I turned it on in now, but result is similar: overlapping of the bodies still exists (in linear analysis), and I do not see any change in mesh density close to contact area.
2. I opened new, nonlinear simulation, assigned new, nonlinear stainless steel (from library) to the components, and put mesh size to cca 4% instead of 10%(but this is still much more than you suggested (did you mean elements to be 1/10 of real contact area, or 1/10 of contact area in adjusted representation?) Now I can not find Adaptive Mesh Refinement option any more. Why?
Result is different, half of the contact area radius is shown let we say OK, no overlapping, but outer part of contact area is still overlapping.
3. I think I understand what do you mean, but - we have two surfaces (upper and lower) deformed some way - if we multiply their displacement by some factor (as we do in adjusted representation view) - the displacement of the surface points which are not in contact in real world should not be neither in contact nor overlapped in adjusted (amplified) view, too.
So, let we use the amounts from your reply:
-initial distance between two points is 1 mm
- real displacement is 0.1 mm
- in adjusted representation Fusion multiplies it with 100
- both points will be displaced by 10 mm in displacement representation, but IN THE SAME DIRECTION, so displayed distance between them should stay the same like in reality: 0.8 mm. Or I missed something?
You can access the file at https://a360.co/31yVFsd