Stamp Design: Problems with create web extrusion of 2D cog sketch
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Hi,
I'm relatively new to the whole 3D design thing so I'm probably missing something really important that manages to screw up my design.
I've been banging my head against this for several hours and finally decided to seek help as I can't get it to work no matter what I try.
I already failed importing and using line art in DXF and SVG format because the lines are never really closed no matter what I do, so I decided to just replicate the design in Fusion 360 and be done with it. Didn't work out quite as planned, unfortunately.
Here's what I want to do:
I want to create a 2D sketch, similar to line art, and then extrude those lines upwards (with a certain thickness and height) to create a stamp. Actually it'll be an impression tool for leather, but that's not really important.
The final design will be rather complicated, the Adeptus Mechanicus emblem. To demonstrate my problems I have only reproduced the cog and outer two circles.
My modus operandi:
From what I have seen I can either use the Sketch -> Offset function to create a thin face to extrude, or I can select the lines/curves and use the Create -> Web function to extrude thin walls.
First I created a simple solid box via Create -> Box. Next I selected the top face as my sketching plane and started my sketch.
The circles are simple center diameter circles. The centers are on the same spot.
For the cog wheel I I first created one of the teeth using the line tool, then used a circular pattern on the circles' center point to replicate it. I continued by making several center-point arcs (center is the circles' center) between the cog teeth, but did not close them yet. Finally, using the Coincident tool of the sketch menu I connected the teeth with the arcs to create the cogs.
Refer to the picture 1 '01_Cog_Sketch' for the design at this stage.
All faces are highlighting correctly, so the lines should all be closed and things be fine and dandy. Except they aren't.
Problem #1: Offset function doesn't work with the cog
Despite having closed my complete cog with the Coincident tool and the face highlighting working correctly, the Offset tool is complaining that the "Offset must be a simple (possibly closed) chain of curves". Refer to picture 2 '02_Cog_OffsetSelection_And_Error'.
I have no idea why it doesn't work. Visual inspection up to maximum magnification does not show any line breaks between the cog teeth and arcs.
Problem #2: Create -> Web function is working unexpectedly up to completely going bananas
So the offset version doesn't work. Fine. Selecting all those faces in the completes design would've been really laborous anyway, so let's try the Create -> Web function.
To make things clear, using both Create -> Web and Sketch -> Offset on the circles works. Only the cog is making problems.
So I select all the lines and points belonging to the cog, go to Create -> Web, go for symmetric mode with a certain depth and *essentially* it works. kind of. The problem is that at the vertices where the teeth and arcs meet, there's an indentation which shouldn't be there. Changing the thickness doesn't help. Refer to the upper part of picture 3 '03_Cog_WebSymmetric_And_OneDirection' to see what I mean. Not really what I want to happen at all. Not what I'd have expected either.
Okay, that didn't work either. But maybe, just maybe, that's only because I chose the symmetric thickness. If it's applying the thickness in one direction, maybe it'll work? Hint: It doesn't. Not only it doesn't, Fusion 360 goes bonkers. See bottom part of picture 3 '03_Cog_WebSymmetric_And_OneDirection' for the really unexpected result. Again, only the cog was selected. If fact, I only changed the drop-down from symmetric to one direction.
The result:
One thoroughly confused beginning user of Fusion 360.
I'll happily supply you with the file and any information you're going to need or try different design methods if they'll get me to my goal.
Any and all help is really appreciated.
Addendum: What I'd love to be able to do:
If there's some functionality to load a black-and-white picture, select and extrude the black parts of it and I've missed that I'd be really, really glad if someone pointed that out to me. Most likely wishful thinking, but no harm in asking, right? It'd save me a whole bunch of time.