Split object with wavy path along existing path?
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I need to split an object that will create a wavy joint, as opposed to a simple butt-joint. As a simple example, I created a tube and a fan for a splitting tool. You can see that once the tube is joined it cannot be twisted due to the wavy joints.
I have a more complex tube, lofted together via sketch lines as seen here. The attempt you might see was just me creating a simple ½ arc splitting too and copying it multiple times along the path trying to create waves along the path. That isn't really a way to do this, but it shows what Im trying to do.
Any idea how to make a wavy split along a 3D path?
EDIT: I was asked to post the f3d file. That file was simply used to mess around with, and is not my real file. It was never meant to be shared, so it's full of weird stuff. The point was to show a picture of what Im trying to do.