So close...but need to move faces

So close...but need to move faces

Anonymous
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So close...but need to move faces

Anonymous
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In the picture below you will see a guitar body (red) and the guitar neck (gray)

 

You will notice there is a 0.625 gap between them.

 

I need to extend the neck paces to fill that gap WITHOUT changing the length or position of the neck. The scale length must remain the same. But I need the neck to fill that gap.

 

I tired extruding, and selecting the faces and moving with no success.

 

How can I do this?

 

TY Ron

 

EVH5151 v7 neck pocket.png

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laughingcreek
Mentor
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timeline on, or DM mode?  This will determine the approach you take.

in essence, you need to move the heal of the neck toward the head by .625 inches, and then move the whole neck toward the body by .625 inch, right?

 

ideally, in timeline mode, you would go back to the originating features to make these edits.  such as editing the profile sketch for the neck.

 

file/export your .f3d file and attach here for more specific help.

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Message 3 of 3

Anonymous
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actually I was in Parametric modeling mode. I needed to move the part of the neck that attaches to the body... without moving the rest of the neck. Your clue led me to solve the problem. I went back to the timeline and found where I first extruded the neck (before the filleting) and simply extruded those faces more...and when I went to the end of the timeline everything magically lined up!

 

Is there anyway to keep measurements up. I see how to do it in sketch mode, but I need to be able to see the dimensions when Im solid modeling. I'm dealing with thousands of inches so I have to make the measurement then go to the other part I get that measurement then go back to modeling mode and move extrude etc. by the proper amount. "I can't just get it close" it needs to be exact so the thing will tune.

 

I appreciate all of your help. 

 

Ron

 

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