Simulation newb, where to start?

Simulation newb, where to start?

O.Tan
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Message 1 of 6

Simulation newb, where to start?

O.Tan
Advisor
Advisor

Hi,

 

So one area where I'm very bad at is Simulation, for a person from a design background, where do I start? I saw some tutorial videos but when I am presented with my own model, I have no idea what to do 😕

 

Is there any resources and needs to read or knowledge one needs to know? If I recall, Fusion sim is supposed to be designer friendly or is that fall under future update (S4D)?

 

 



Omar Tan
Malaysia
Mac Pro (Late 2013) | 3.7 GHz Quad-Core Intel Xeon E5 | 12GB 1.8 GHz DDR3 ECC | Dual 2GB AMD FirePro D300
MacBook Pro 15" (Late 2016) | 2.6 GHz Quad-Core Intel Core i7 | 16GB 2.1 GHz LPDDR3 | 4GB AMD RadeonPro 460
macOS Sierra, Windows 10

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Message 2 of 6

Anonymous
Not applicable

What are you trying to do in simulation? Static stress analysis, Modal Frequencies, Thermal, Thermal Stress? I can provide more help with static stress analysis, but as a general course of action, I work the toolbar buttons from left to right. First clicking "Study" and selecting the simulation type, then selecting materials, setting up constraints, applying loads, setting up interface contacts, then solving. The tooltips are also pretty good at describing the meaning of different constraints and contacts.

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Message 3 of 6

vex
Collaborator
Collaborator

The simulation package in fusion is pretty good for what it is. You don't have as fine a mesh control as standalone software, but that's really more an art than a science in getting it right.

The basic for any simulation:
Type of simulation
Materials
Constraints
Loads
Mesh
Simulate
Verification

Type of simulation is just as it sounds: What do you want to look for? Stress, natural frequencies (frequencies you need to avoid), Heat transfer through a component or assembly, or stress induced via temperature change are some of the simulations Fusion offers and what you'll need to decide on when you are ready to setup a simulation.

Materials are pretty straight forward. Pick the appropriate materials (if not already assigned) for the bodies in the sim. If you are looking at aluminum vs steel, or some plastic are all going to have a different reaction based on the chosen simulation. Consequently pay special attention to materials as there are many a material that are non-linear in their stress-strain relationships which automatically infer non-linearity to displacements (think rubber, polymers, some plastics, etc). Also non-homogeneous materials are a bit out of the simulation purview last I checked (CFRP, FGRP, etc) which I imagine might be a great idea station I will make about it--this is due to needing the ability to describe fiber orientation on different laminations and how stress is transferred through the fibers vs the matrix.

Constraints are perhaps the biggest and most important thing to pay attention to when setting up a simulation. Depending on what constraints you apply to the model the outcome will change. For instance when doing a thermal-stress analysis and attempting to accurately view the displacement of a bearing surface as it's heated requires a pinned and frictionless constraint less you hold a corner/two orthographic faces in frictionless constraints and forces the contraction/expansion from that corner. Obviously holding things fixed vs pinned vs frictionless depends on what you're trying to model and how the actual mechanization of the problem should look. The closer you get to reality, the more complex your model (which is not always a good thing).

Loads are pretty self explanatory; these are the force, pressure, temperature, etc that are applied to the model that force the model to deform or become stressed as it must comply with both the load and constraints. Point loads, bearing loads, and distributed loads are all important to think about when defining you simulation.

Meshing in fusion is fairly automatic; which is both a blessing and a bane. This is also the time that contacts between multiple bodies are either automatically defined or manually defined, though I haven't really worked with the latter. This allows the model to transfer stresses and displacements between bodies more accurately (gaps, sliding, mated/welded, etc).

And finally, simulating. Where you press run and everything either comes together or blows up. This is where easy errors can be found and fixed.

Verification is where experience or real world test data comes in handy. This is where stress concentrations will be found and it will be on you to figure out if they are accurate or if they are an artifact of the simulation. If the latter; you'll then need to go back through the simulation making the necessary adjustments to figure out how to make it better/more accurate.

 

Idea Station: https://forums.autodesk.com/t5/ideastation-request-a-feature-or/add-advanced-materials-for-simulatio...

Message 4 of 6

O.Tan
Advisor
Advisor
Thanks! Sorry for the late reply.

I guess I'm having difficulty in deciding on which constraint and loads to use based on the model.

Like the heat sync example (found in Fusion quick-sim tutorial), I know where the heat is coming from, but why did the tutorial only use a constraint for the heat sync and not the PCB?


Omar Tan
Malaysia
Mac Pro (Late 2013) | 3.7 GHz Quad-Core Intel Xeon E5 | 12GB 1.8 GHz DDR3 ECC | Dual 2GB AMD FirePro D300
MacBook Pro 15" (Late 2016) | 2.6 GHz Quad-Core Intel Core i7 | 16GB 2.1 GHz LPDDR3 | 4GB AMD RadeonPro 460
macOS Sierra, Windows 10

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Message 5 of 6

vex
Collaborator
Collaborator

That analysis was incomplete; in that they were only interested in the heat dissipation through the cooler.

 

It is an assumptive proposition but cut down on superfolous calculations. For instance, depending on how the board is to be mounted, if there are integrated cooling patches (see Synthetos TinyG as an example), or if the material is thermally conductive. Assuming a silicon based PCB the assumption that heat transfer through the PCB is minimal you would only focus your time looking to see how much the cooler removed from the cpu.

 

Could they have done convective cooling on the PCB? Sure. Do they need to? Probably not.

 

For deciding what to look at in a simulation will vary depending on the simulation and what you're simulating. How many resources you're willing to put towards a solution; how accurate you are willing to make the model; the materials in question; and even the engineering values you use; will all affect how you setup a simulation. The best peice of advice I can offer you; is to think about the physics of what you're trying to solve. Figure out the top 2 or 3 things of what are really important and proceed to find those.

 

If you have a specific problem or simulation you'd like help with, feel free to share, we can go from there.

Message 6 of 6

O.Tan
Advisor
Advisor
Sorry for the late reply, but travelling around the past 2 weeks.

Sure, I got a model which I need help setting up the simulation, can PM me your email so I add you to the project?

Thanks!


Omar Tan
Malaysia
Mac Pro (Late 2013) | 3.7 GHz Quad-Core Intel Xeon E5 | 12GB 1.8 GHz DDR3 ECC | Dual 2GB AMD FirePro D300
MacBook Pro 15" (Late 2016) | 2.6 GHz Quad-Core Intel Core i7 | 16GB 2.1 GHz LPDDR3 | 4GB AMD RadeonPro 460
macOS Sierra, Windows 10

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