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Dear Sirs,
I've encountered an issue when shell type seems to offset circular face's pivot point used for move/align. Namely, problem occurs in case of sharp+outside/inside shell (inside/outside affects which face exactly gets this issue).
Sample model and screens attached. I've also managed to reproduce it in new file, steps:
1. XY sketch, center diameter circle, aligned to origin;
2. Offset plane from XY,
2a. Sketch on offset plane, center diameter circle, aligned to origin;
3. XZ/YZ sketch, project sketches from p. 1 and 2, make vertical line from midpoint to midpoint of projections and spline on one side, connecting ends of projections;
4. Revolve profile drawn in p.3.
Either:
5. Shell top surface, sharp+outside shell.
6. Trying to select to move or align bottom face (from bottom view) shows that pivot point is off origin point. Aligning that pivot point to origin point causes whole body to move off origin axis.
OR
5. Shell top surface, sharp+inside shell.
6. Trying to select to move or align body's bottom upper face (from top view) shows that pivot point is off origin point. Aligning that pivot point to origin point causes whole body to move off origin axis.
* problem seems not to occur with round shell;
** problem seems to go away if I align side spline's tangent handle from p. 3 with bottom sketch projection from p. 1, smoothing transition between spline and bottom line; changing spline to straight line or 3-point arc also sees to be producing correct result, so problem seems to be in surface generation when splines are used.
Solved! Go to Solution.