Shell tool not working on a lofted body

Shell tool not working on a lofted body

Quefelsees
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Shell tool not working on a lofted body

Quefelsees
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Enthusiast

Hi all,

 

I'm currently working on a proof of concept. For this I created a body using the loft tool. Since the final model is symmetrical, I'm only creating half of it. Now, I want to hollow out the body using the shell command. However, when I try to create a 1.5 mm shell, it does not work. It only lets me create a shell of up to 0.2 mm. The body in question:

Body_1.png

Body_2.png

 

Error when creating shell:

Shell_error.png

 

The body was created via a loft between two profiles with two guide rails. I turned on the sketches for better clarity:

Body_with_sketches.png

 

The weird thing is: I had a design in the past where there were no problems with the shell. But I changed the profiles and guide rails since then, worked on other parts, etc. before moving the timeline back to the shelling tool so I don't really know what change broke it.

I tried isolating the issue along the body. It seemingly happens in a random place:

m_eckhard_0-1749063010743.png

m_eckhard_1-1749063064261.png

At the section in the middle there is no shell possible.

What's so special about this area? Does anyone understand why the shell tool is not working here? I've been trying to find a solution for this for hours now and I don't seem to understand it. It seems to happen at random when I edit the underlying sketches.

 

Any help is much appreciated!

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Message 21 of 21

Quefelsees
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Enthusiast

Thank you for the clarification! Good to here that!

 

"Finicky" is a good cue since I copied your workflow and still wasn't able to solve the problem 😄

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