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Separating geometry from an object

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04-27-2019
01:29 PM
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So I have the guitar and neck modeled (50%). Thanks for all the help!
My problem is that I mated the neck with the body to create the neck pocket. I swore I made the neck a body first...but F360 doesn't lie.
So here I sit trying to figure out how to remove my neck from the body...which I imagine I going to have to create some holes...I'm not worried about that too much.