Sculpting jewelry

Sculpting jewelry

Anonymous
Not applicable
15,681 Views
26 Replies
Message 1 of 27

Sculpting jewelry

Anonymous
Not applicable

Dear friends,

 

I'm new to fusion360 because I came from solidworks and rhino. Solidworks helped me in amazing sheet metal and rhino helped me in awesome pieces of jewelry... I found in rhino and fusion very similar commands (some with same name) and in solidworks and fusion I found other similar features. I think I can combine them in one only fusion360 instead of two... and now that is possible to import parts and convert them to sheet metal, I think it's great!

But... do you think its possible to SCULPT jewelry pieces directly without image references, without previous drawings ect? Like an artist using clay, not using sweeps, lofts, extrusions, bridge, and so on. Just starting from a thorus, or a box or a clylinder to scuplt, growing an idea you have in your mind.

Do you think this could be possible?

 

Thanks for you time and effort.

Goodnight

Marco

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Accepted solutions (1)
15,682 Views
26 Replies
Replies (26)
Message 21 of 27

williamfsg
Enthusiast
Enthusiast

Hello,

Here you will find all the designs I created using Fusion 360.

 

https://www.shapeways.com/shops/printabling   - Nothing much.  I thought I monetize my effort.

 

Hope that will answer your question.

 

Have fun!

 

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Message 22 of 27

TrippyLighting
Consultant
Consultant

Very nice result!


EESignature

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Message 23 of 27

jeff_strater
Community Manager
Community Manager

That turned out very nicely!  Thanks for sharing it with us.

 


Jeff Strater
Engineering Director
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Message 24 of 27

joemiller3844
Community Visitor
Community Visitor

Making jewellery is a fascinating process. I dream of designing my own rings.

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Message 25 of 27

petersphil3764
Community Visitor
Community Visitor

I think that sculpting jewellery without a reference is almost impossible. You can certainly try to create jewellery without thinking about its design on paper or in a computer program, but you risk making some mistakes. I made such arbitrary clay jewellery when I was at a modelling workshop. I made beautiful rings for me and my boyfriend. They are meaningful jewellery to symbolize our love. Otherwise, I can't imagine making jewellery without sketches. I recently added my jewellery collection with mood rings. These rings are incredibly beautiful. They are a great addition to any outfit.

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Message 26 of 27

minnieinabinet
Community Visitor
Community Visitor

Dear Friends,

As a newcomer to Fusion360, I've been exploring the possibilities it offers, especially coming from a background in Solidworks and Rhino. Solidworks helped me create amazing sheet metal designs, while Rhino enabled me to craft awesome pieces of jewelry and beautiful animal figurines. In my journey with Fusion360, I've noticed some similarities in commands between Rhino and Fusion, as well as between Solidworks and Fusion. This got me thinking - could I combine the best of both worlds in Fusion360?

 

One intriguing idea I've been pondering is the possibility of sculpting jewelry directly within Fusion360, without the need for image references or previous drawings. Imagine approaching jewelry design like an artist working with clay, starting from simple shapes like a torus, a box, or a cylinder and sculpting them into intricate and unique pieces. It would mean letting go of traditional techniques like sweeps, lofts, extrusions, and bridges, and embracing a more organic and intuitive approach.

 

I wonder if such a method is feasible within Fusion360's capabilities. With its ability to import parts and convert them to sheet metal, it has already proven to be a versatile tool. However, sculpting jewelry directly within the software could be a game-changer for artists and designers seeking a more intuitive and artistic process.

 

I'm excited to hear your thoughts and insights on this matter. Do you believe Fusion360 could evolve to support such a sculpting approach? Let's share our ideas and experiences to push the boundaries of jewelry design within this powerful software. Together, we can explore new creative horizons and unlock the full potential of Fusion360.

Looking forward to hearing your thoughts!

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Message 27 of 27

TrippyLighting
Consultant
Consultant

I don't believe true sculpting equivalent to ZBrush, Mudbox, or Blender will ever be implemented in Fusion 360.

One of the reasons is that sculpting software works with polygons (mostly triangulated mesh geometry). CAD software such as Fusion 360 works with NURBS surfaces.

My suggestion would be to look at Blender and its rapidly evolving sculpting abilities.


EESignature

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