I'm not sure that I would approach this problem using Split Faces and Offset. That technique works for small emboss operations, but you have a lot of those to do. And, for each subsequent Split/Offset has to work with an ever-increasingly complex face. So, it's not surprising that it gets slower and slower.
Here is another way to approach this. Starting here:

I create a sketch with some text (since I don't have your SVG):

Then, I extruded all the text in one feature and chose "New Body". This results in:

(yes, I know I messed up the "e", but I was in a hurry)
Next, I offset the top curved face by 2mm in the Patch workspace:

Next, I do a Split Body of all the text bodies using the new offset surface. You can do this in one operation:

I chose to "Remove" the unneeded bodies, but that's not strictly necessary:

Each of these text bodies, then, extend 2mm into the base.
Then, it's just a question of doing a single Combine operation. Select the base as the target, and all the remaining letter bodies as tool bodies. Make sure Keep Tools is unchecked, because you don't need them anymore. This operation is a bit slow, maybe a minute, but that is expected, and there is only one operation. This is the result:

Hope this gives you some additional ideas about how to do this.
Jeff
Jeff Strater
Engineering Director