@Ezekiel12
Sorry for the delay and miss information. The perpendicular constraint does not work with the arc - I quoted the process of a different application.
But basic geometry tells you that to make an arc perpendicular to a line you need to have the end point of the arc + the center point of the arc to
be on the line.
Secondary as mentioned one could also add a helper line and make the arc tangent to that line but that adds an additional line to the sketch
which in time when repeated a lot makes sketches needlessly heavy.
Here is a screencast showing both ideas:
https://drive.google.com/file/d/0Byzv_NlyKp_2SDQ4MWl0X1FoVW8/view
Let me know if this helps!
One thing you need to understand about Fusion is that it focuses on fast and most common workflows.
Line to tangent arc is the most common approach when sketching it at once with the line tool.
However sketches are most times always roughly put down and then via dimensions and constraints you start adjusting the sketch as needed.
As stated then adding an arc and via constraints positioning it as needed is only a natural step.
Obviously being able to sketch an arc with the mouse direction tangent or perpendicular from a line is nice but doing it the way with constraints is
not really that much of a different approach either. In addition the student will learn about basic geometry in addition.
I find very often that this is what students lack and then when they have to approach a creative problem from a different angle they do not see the solution"s" in-front of them.
Essentially we are talking only about a different approach and not a time consuming work around!
Claas Kuhnen
Faculty Industrial Design – Wayne State Universit
Chair Interior Design – Wayne State University
Owner studioKuhnen – product : interface : design
