Problem with 3 Axis Shock absorber with joints.

Problem with 3 Axis Shock absorber with joints.

Anonymous
Not applicable
438 Views
1 Reply
Message 1 of 2

Problem with 3 Axis Shock absorber with joints.

Anonymous
Not applicable

Hi Community,

I am running into a problem with my joints and rigging system. I want to connect a dynamic shock absorber between two components and I dont know how to do it. I have created all the components and jointed them all together. However when I proceed with creating a joint between the slider bar and the cylinder, the attachment moves with it. 

I was wondering if there is a way that I can connect 1 end of the shock absorber somewhere and the other end somewhere, and it dynamically connects to both ends, either through manual or other settings.

 

In the Image, components 2:1 and 8:1 are the two pipes that represent the attachments, they are connected as revolute joints to both ends of the shock absorber.


Kind regards,
Jort 

0 Likes
439 Views
1 Reply
Reply (1)
Message 2 of 2

paul.clauss
Alumni
Alumni

Hi @Anonymous,

 

Thanks for posting! It looks like you are having trouble defining joints in Fusion 360.

 

One thing to remember is that you must have at least one component grounded in this assembly to accurately show the motion of the shock absorber. When creating the shock absorber by itself, it may be useful to ground the main cylinder. However, when attaching the shock to external components, you will want to ground a different part of the assemble so the shock can move fully throughout its range of motion.

 

I have attached a screencast to this post illustrating how I would approach this problem. Hopefully this helps you to better understand how to dynamically connect both ends of the shock absorber. If it does not, please let me know, I'm happy to continue troubleshooting!

 

Thanks,

 

 

Paul Clauss

Product Support Specialist




0 Likes