Possible to make a split bodies or cut in motion?
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In an assembly would it be possible to do a split body type action but in motion as one part passed through another?
I can't really say much about the project I am working on so I'm trying to think of another applicable situation.
Let's say the driveline components for this train sat directly below a structural beam and you wanted to remove the absolute minimal material as possible from that beam while allowing the drivetrain to spin unobstructed. So I am imagining a way to apply a split bodies command that allowed you to put it through it's range of motion and any material that was contacted in that range of motion would be made a separate body that you could delete.
Would there be any way to do this in one clean sweep in F360? I know you could do it in steps moving a little then splitting the body and moving a little more to do it again but this would leave a very inaccurate and rough surface.