Patch - how to create face from edges / vertices?

Patch - how to create face from edges / vertices?

thburn
Collaborator Collaborator
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Message 1 of 6

Patch - how to create face from edges / vertices?

thburn
Collaborator
Collaborator

Hi,

I am in patch mode.

 

Two questions:

 

1. I want to create a flat face between the selected edges. How can I do that?

2. Is there any way to create a face between 4 selected vertices? - How?

F8.jpg

 

Thanks!



Accepted solutions (1)
26,528 Views
5 Replies
Replies (5)
Message 2 of 6

jakefowler
Autodesk
Autodesk
Accepted solution

Hi,

 

Great questions! Hope these suggestions help:

 

1. Probably the best way to do this is using the Loft tool from the Patch workspace. Selecting one of these edges, followed by the other edge, should give you the surface you are after. If this doesn’t, let us know

 

2. There’s currently no way to create a face/surface like this based only from points. I’m guessing what you’re after is a 4-sided face which has straight edges connecting those 4 vertices? The easiest way to do this is probably to build some sketch lines connecting those points, then build a Patch or Loft surface based on those lines.

 

  1. In the application (3-bar) menu, open the Preferences, and then in the General > Fusion 360 subcategory, ensure ‘Allow 3D sketching of lines and splines’ is enabled.
  2. Click Create Sketch, pick a plane (it doesn’t matter which one), and start the Line tool. Your cursor should snap to the vertices in 3D space, so you can easily draw straight lines connecting them.
  3. Once you have a closed 4-edge loop, you should be able to create a surface based on this with the Patch or Loft tools from the Patch workspace.

 

Does this seem like a feasible workflow? If not, the next thing we might need to do is to get some more detail about your input geometry & the result you are trying to achieve. If it’s possible to share the context for this workflow, that would be very interesting as well.

 

Many thanks!

Jake



Jake Fowler
Principal Experience Designer
Fusion 360
Autodesk

Message 3 of 6

thburn
Collaborator
Collaborator

Hi Jake,

this is exactly what I needed. I also tried the loft tool by myself but could not get it working since all edges where selected as once.

This was because 'Enable chaining' was (is) enabled by default. If I disable it then I can choose two edges and use the loft tool to create the flat face that I needed.

Also the 2nd way you posted was very interesting to me and also this works and gives the same result.

Thanks a lot!

 

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Message 4 of 6

Mulakulu
Participant
Participant
How is that setting not on by default?!? The tens of hours I've wasted throughout the years from not being able to interact with points that aren't in the current sketch!! You're a life saver
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Message 5 of 6

laughingcreek
Mentor
Mentor

@Mulakulu - the setting has been available from the sketch palate for a long time now.  there's no difference between selecting there vs in the settings-

laughingcreek_0-1710213453007.png

 

 

Message 6 of 6

Mulakulu
Participant
Participant
I guess I just haven't tested out all the features yet xD. I never noticed that one.
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