Paste new error

Paste new error

chenhan5
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Message 1 of 7

Paste new error

chenhan5
Contributor
Contributor

(view in My Videos)

Hey guys, I was trying to copy and paste new the spherical joint. However, there is an error that occurred without much explanation. For the records, I did press the component at the top left to use "paste new". And you can tell from the video that I was trying to click on the warning and see what is going on but it didn't show anything. 

 

This young foolish padawan needs guidance from the sages. 

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1,085 Views
6 Replies
Replies (6)
Message 2 of 7

g-andresen
Consultant
Consultant

Hi,

Please share the file.

File > export > save as f3d on local drive  > attach it to the post

 

günther

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Message 3 of 7

chenhan5
Contributor
Contributor

Thanks for replying! Here is the link: https://a360.co/3qtG1Qd

 

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Message 4 of 7

jhackney1972
Consultant
Consultant

Your video does not show your Browser so it is hard to tell what you are trying to Copy/Paste New.  I suspect your difficulty is in you are selecting Bodies, instead of Components, to try and Copy/Paste New but do not realize you cannot use bodies for this process.  Copy/Paste is only available when selecting Bodies.

John Hackney, Retired
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Did your question get successfully answered? Then click on the ACCEPT SOLUTION button.

EESignature

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Message 5 of 7

laughingcreek
Mentor
Mentor
Accepted solution

just a note: the various dialog boxes that pop up while you were recording your screen cast don't show up in the final vid, so it makes absolutely no sense to anybody watching.

 

unless they have seen this before

 

the "combine" feature for the "finger joint" component is erroring out.  when this (something in the timeline for the component going into error state) happens, it doesn't paste new as expected, and for some unknown reason defaults into the move dialog.  I reported this behaviour to AD some years ago, and have seen it many times sense here on the forums, so I guess it isn't fixed.

 

to get around this, you can sometimes roll the timeline back to the creation of the component-

laughingcreek_0-1686250872238.png

 

do a copy/paste new there, roll the timeline back to the end, and then fix the features that are in error state.  but what you will see here is that the combine feature has lost its target and tool references-

laughingcreek_2-1686251140312.png

 

and because of the structure of your model, nothing is available to you to use to redefine those references-

laughingcreek_4-1686251218812.png

 

I would HIGHLY suggest the following-

-start over

-don't use primitives (sphere, etc..)

-don't use scale

-don't use move

-don't keep position captures in time line.

 

this model up to this point could be created in a far simpler way that would be more robust, and easier to make parametric changes to.

if your interested in that, then you could post a sketch or pic of what you want you want to end up with, along with a model of nothing but your first sketch.  lots of folks here will be willing to help from there.

 

Message 6 of 7

chenhan5
Contributor
Contributor

Wow, thank you so much for the reply! I didn't notice the dialog issue. I will try out the method you mentioned and then think about how to redo it in a simpler way. I really love the tips you offered. Have a good day!

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Message 7 of 7

chenhan5
Contributor
Contributor

Thanks for replying John, I think this is a bug or something. Someone else taught me how to get around with this issue, I think it is fixed now.

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