Offset plane problem

Offset plane problem

ArthurKetch
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Message 1 of 9

Offset plane problem

ArthurKetch
Observer
Observer

Offset plane problem

Faced such a problem, I can not move the offset plane with the M button.

Even when I press the move button nothing happens.

Example: https://youtu.be/r2uzPa9xtaw

Tame: 4:23

 

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Accepted solutions (1)
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Message 2 of 9

jhackney1972
Consultant
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Accepted solution

You must be in Direct Modeling mode (no timeline, not Capturing Design History) to move a construction plane.  The Screencast will show you how.

 

John Hackney, Retired
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Message 3 of 9

TrippyLighting
Consultant
Consultant

For beginners and even intermediate users I would strongly advise against NOT using the timeline.

To move a construction plane with a timeline enabled you would edit the feature in the timeline.

 


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Message 4 of 9

ArthurKetch
Observer
Observer

Thank you very much. Everything works! 

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Message 5 of 9

ArthurKetch
Observer
Observer

I don't understand, how's that? 

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Message 6 of 9

TrippyLighting
Consultant
Consultant

@ArthurKetch wrote:

I don't understand, how's that? 


You'll loose all the parametric features of Fusion 360.

In case of problems it makes it very difficult for us to follow the workflow that was used to create geometry, because the design history, a very important part of modern parametric modelers, ( not just Fusion 360)  was not recorded. 


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Message 7 of 9

g-andresen
Consultant
Consultant

Hi,

If  you offset a plane, only one axis (the X axis in your example) is changed. As @TrippyLighting has already mentioned, this offset can also be edited subsequently when the history is activated.
Moving in Z and Y direction has no effect (in this case), because the plane is quasi infinite and is only limited in the display representation (at first). You can enlarge or reduce it by dragging the edges and thus also change its position.

 

günther

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Message 8 of 9

ethier.jeanpierre
Participant
Participant

Hi!,

This is kinda weird! because  you can still move  an offset plane in any direction/rotation  if you switch to  the Forms environment only!  i recently discovered this whistle  watching a tutorial  on how to design an airplane  using fusion 360  My question is:   why only in the Forms environment  is this feature  available?.   ie: the MOVE  command.

 

To me!, it would seem only logical that if you can  create an offset plane in the Solid tab or the surface tab and in the forms environment  and drag  the offset plane to a specified distance from the origin!  but after doing so you cannot  edit/move/rotate the offset plane except in the  Forms environment where it is  possible to change the  orientation that offset plane.

As for the timeline,  i fail to comprehend  why it has to be turned OFF  ,  to me ,that doesn't make sense either!  

I don't quite understand the reason , unless this is a design flaw in fusion 360.

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Message 9 of 9

TrippyLighting
Consultant
Consultant

@ethier.jeanpierre wrote:

Hi!,

This is kinda weird! because  you can still move  an offset plane in any direction/rotation  if you switch to  the Forms environment only!

 


The form environment is a direct modeling environment.

For that to work you'll have to create that construction plane while editing the form.

 

You can also create a base feature and then create the construction plane while editing the base feature.

 

Both the base feature and  the form environment are direct modeling environments.

 

It would indeed be easier if the move command could be extended to also include construction planes. It just hasn't been implemented yet.


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