I was referring to modeling work, not rendering which indeed does take quite a while. Since it's my first CAD package I don't know what's normal but, generally speaking, I'm finding Fusion 360 a bit laggy on my system, especially when opening a project, suppressing features, deleting features, immediately after stop sketch is clicked, etc, and really anything that involves re-calculating a bunch of features.
The reason for I ask this is because my projects thus far are rather simple, for instance, I'm working on a very basic assembly (just 2 components, timeline with all groups expanded fits in half my Surface Pro 4's screen width), and suppressing an Extrude feature near the start of the timeline can take a few seconds. Considering some of the much more sophisticated stuff other users are doing, I can only imagine things could be far worse as soon as complexity starts piling up.
My sketches are all fully defined, and I tried to keep them as simple as possible and rely on 3D tools whenever possible.
Interesting post by TrippyLighting, I wasn't aware of Alibre or ZW3D. Ran these and Fusion 360 through Google Trends: ZW3D vs Fusion 360 vs Alibre vs Inventor vs Solid Edge. I had initially included Solidworks but I had to take it off because it was way more popular than any of these. For me, Fusion 360's biggest "selling" points (in quotes because I'm using it on a hobbyist free license) were accessibility (price), adequacy for my needs, and support. Even though some times it feels like I'm beta-testing, the feeling I get from these forums and Autodesk staff is that I'm in good hands. So right now my only two complaints are probably 1) performance and 2) the fact that some of Fusion 360's tools are a bit lacking (even for someone like me who has very limited CAD experience). Having said that, Fusion 360 shines in many areas, and I'm sticking with it in the hopes that it will get better with time.