Hey Guys I have been banging my head for hours on this one. I can't seem to make a VERY Simple heart and then loft it or do the replace face thing or multiple other things I have tried.
Why Is there no simple make a model face into a t-spline face. (I really want to rant but Im new to Fusion)
I have tried the create plane, and replace face thing but alas it does not give the desired results. I need the outline of the heart to be the constraining line not the "plane" square.
Any ideas would be greatly appreciated
This design has come up here several times over the past 4 yrs.
A search should turn up prior threads on the topic.
Can you File>Export and then Attach the *.f3d file of your attempt?
Edit: Hmm, well of course now I do a quick search and can't find the prior references.
Someone will come along and remember this and know the reference.
Super Thanks for the reply! Here is my file. Imtrying to get the curve to go all the way to the edges with no walls.
I have been in and out of sculpt mode. I believe my issue is I cant select the heart outline to use as a constraint so the sculpt doesnt do weird things to the edges.
here is one way to get a shape sort of like that, using surface Loft.
just went back and looked at the image. Didn't realize that this was not planar on the back, so I added another mirror, and tweaked the sketches a bit to get this:
and attached the model.
Geeze... sorry for the long reply, I thought I hit post the first time.
Thanks very much for the reply and video. I have several SVG files, not to complicated, heart, balloon etc. I was hoping to not have to Build each item separately. I will keep playing.
On a second note, That was perfect for another one I was doing.
Thanks again,
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