Move Body Into A New Component At Earlier Point In Timeline

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So, I found this old post where another user was having the same problem: https://forums.autodesk.com/t5/fusion-360-design-validate/why-can-t-i-move-bodies-into-a-new-compone...
And here was the reply:
"Can you check if the timeline marker is NOT at the end of the timeline? If the marker is not at the end (i.e. rolled back), the moving (i.e. cut/paste) operation is blocked to prevent some potential re-structure problems.
Imagine that you may cut/paste bodies to component A and add downstream features under component A. After that, roll back the timeline before the cut/paste & cut/paste bodies to component B, all the downstream features would be failed.
You may try it again after moving the marker to the end. Does it make sense for your workflow?"
My question: Is there any way to turn off this 'safety' feature and place the bodies in the components earlier in the timeline? I don't care if it creates re-structure problems or fails later features. I am rebuilding an old model and changing everything along the way as I go anyway. I mainly just didn't want to lose my order of features, sketches, etc. I can handle it if references are broken or features fail.
I pretty much had an assembly made out of four components. I did this by creating four bodies using the same set of sketches, then breaking them out into four components. Now, I realize it is better if each of those four bodies was actually two bodies - still four components, still the exact same shape they were before, just two bodies instead of one body in each one. So I go back *before* I separated the bodies into components and use 'New Body' instead of 'Combine' in some of my features. Now I have eight bodies. All good.
Except. When I roll forward, the new component features don't use both of the bodies they are supposed to, they only use one, and the extra body is just hanging out in my browser. Okay, I thinks, I'll just drag the body into the component where it belongs. Except I can't.
I think it would break more of my build to NOT have these bodies added to the components at this stage, considering a lot of things I then did inside each component relied on them being there.
Any help?
Edit: I should add, this is a proprietary design for a client, so unfortunately I can't upload the file itself for anyone to look at.