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move and rotate origin

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Message 1 of 4
artisan3d
1442 Views, 3 Replies

move and rotate origin

Cone a craftsman who is learning to use Fusion 360 and uses app BOM to make the cutting list but often the direction of the vein is wrong how can I move the king or rotate the direction of the origin without moving the model or the component?

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Message 2 of 4
kate.raskauskas
in reply to: artisan3d

Hi @artisan3d,

 

Can you please post some screenshots or make a screencast and post the link to show us what you're trying to do?

Kate Raskauskas

Product Support Specialist



My Screencasts | Fusion 360 Webinars | Tip and Best Practices | Troubleshooting
Message 3 of 4
artisan3d
in reply to: kate.raskauskas

InkedUntitled_LI.jpg

Message 4 of 4
kate.raskauskas
in reply to: artisan3d

If you're looking to change the origin in the CAM workspace, you can control this in the Setup where you set your work coordinate system. To edit a setup, right click the setup in the bowser list on the left side of Fusion 360.

 

wcs.png

 

 

In contrast, the origin in the modeling workspace is fixed, although there's an option in Preferences (found by clicking on your name in the upper right corner of Fusion) to switch the Z and Y axes. If you want to change where the origin is in relation to your model in this workspace, you'll need to move the model itself. 

 

default orientation.png

Kate Raskauskas

Product Support Specialist



My Screencasts | Fusion 360 Webinars | Tip and Best Practices | Troubleshooting

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