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Hey,
I'm looking to simulate the motion of a geared mechanism with some pin-slot components.
This example here is a fundamental problem in it's simplest form; the actual mechanism I'm trying to analyze includes pin-slots, levers, gears with lots of them mounted encyclical.
Back to the simplified problem at hand: I have the input gear K1 and want to to know the rotation of output gear K2. Thing is they're mounted eccentrically and connected via a pin and slot. Orange is the grounded arbor, green component is input gear K1 and opaque orange is output gear K2.
This should, given it's been designed properly, model a quasi sinusoidal output variation to mimick the moons mean sidereal rotation rate. The larger context here being the Antikythera Mechanism for which I am trying to design another 3D printable model.
Ideally I'd want a graph or a table of sorts.
Fusions Motion Study function is not adequate to simulate this for a couple reasons (AFAIK):
- only 100 time steps allowed per study (reducing accuracy to 3.6deg or requiring multiple partial studies..)
- no actual way to read the output angle other than to squint hard and note the *no decimal* joint angle of K2 in 3D space
- because adding joint K2 to the motion study but not driving it, does not update its angle in the small table on the righthand side.
I've tried with both options of a pin-slot joint as well as "all contacts enabled".
I feel like all the requirements are there but fusion doesn't take advantage of it or allows the user to extract that information apart from manually iterating the input angle +1deg and checking the output angle. I'd love for there to be a more complex tool that allows quick analysis/simulation of gear trains to aid in design. Specifically here I want to alter the eccentricity and pin radius on K2 to accurately simulate the moons 1st anomaly.
Current idea is to export the 3D model to blender and work in their rigid body simulation workspace as it allows an unlimited number of steps and every steps information is stored in a file (so in theory the output angle should be in there). Over the years I've come across some fantastic tricks on this forum so I'm hoping you can help me out or point me in the right direction, should I be missing something.
Thanks a ton in advance
Solved! Go to Solution.