I have a free license, so my conversion from mesh to body is limited to using the faceted method.
After I convert to solid body, I then delete facets on flat surfaces to clean up the body.
What I need is a way to somehow turn curved features such as holes into a surface instead of hundreds of facets.
In one case I drew a sketch of the curve on the top surface and then extruded the sketch to remove the cutout. Then I used to same sketch to extrude the cut. Sadly, the facets came back.
Using the above image, if I could convert the facets around the peg to a smooth surface I would be happy. I could then extrude to remove the fillet at the end of the peg.
Solved! Go to Solution.
Solved by jhackney1972. Go to Solution.
Take a look at the Blog Article and Video. It works well on STL models that have sharp features.
John Hackney, Retired
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