@jdpreynolds
Generally, what you want to do is to create all these profiles on seperate construction planes. This way, you can control the distance between sketches parametrically without the need to recreate the model. Moreover, for clarity and management purposes, you should aim to create consistent sketches by for instance, creating one sketch with for the guidelines, rather than having both guidelines and some of the profiles in one sketch and some in other sketches. In this case, did you sketch the entire thing inside Fusion or did you import them? You can always double click on a sketch to edit it after the fact.
You may also want to have a look at constraints & dimensions, there is plenty about this on youtube. As a rule of thumb, you want to fully constrain your sketches to make sure the end result is predictable (and does not change if you change parameter values).
Rule #1 is to create a new component prior to starting with modeling.
Make sure to always model around the origin, because it makes everything much easier.
I would advise you to go through some tutorials first on the specifics about Fusion 360, because I see a lot of beginner mistakes which are addressed in those tutorials, which, if you avoid making those mistakes, will help you get to know Fusion a lot better in the long run.
Model
As for the model itself, you don't really need all of the additional profiles, just a start profile would suffice. The rails should touch the profiles, so I have constrained the plane in such a way that the profile touches the rail. You can then build the cap from the end with a sketch & contruction plane with lofts.
If you need the additional control, place additional construction planes and loft between two profiles at the time.