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Hello everyone,
I am currently designing a 2-legged robot, and i am working with joints and motion study to simulate the walk. I created all the joints for the movements of the robot, and a ground floor that is "grounded" in the assembly (big square flat body) with contacts sets to the feet and the floor.
So the joints and contact sets works well but regardless of gravity and the upward thrust of the floor. The robots ends up floating on top of the floor when its feet have to push on it to lift up, and the legs never go back down.
I've seen we can set gravity vector in the Simulation menu, but then we can not work with joints anymore, they are active only in the Model menu ? Is there any tricks to simulate gravity ?
Otherwise i'm searching for a plug-in or kinetics simulator that can work with Fusion 360, can you advise me something ?
Thank you, Cheers
Clémence
Solved! Go to Solution.