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Joints not having effect - moving body does not move connected components
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My workflow so far:
1. Create a parametric dodecahedron using a great screencast I found here - end up with a regular dodecahedron body
2. Import 12 x components, one for each face
3. Create a sketch on each face using construction lines to find the midpoint
4. Create a ball joint to move and align each component to the midpoint of each face, pointing outwards
At this point, I can edit the original parameters and everything adjusts nicely.
However, I now want to split the dodecahedron and move/rotate one half around. If I do so - or even if I just move the whole dodecahedron body - the components are not "attached" / do not move with the body.
How can I achieve this please?