Joint adjustment

Joint adjustment

IanMacDonald4987
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Joint adjustment

IanMacDonald4987
Contributor
Contributor

I'm new to Fusion360, but have used Inventor for a number of years.  Here is an assembly that's been giving me a lot of trouble when I try to joint the components together. I started with a new design and inserted completed components into it, choosing one as a grounded part.  

http://a360.co/2gmjLmJ

 

This is a fairly simple piece--a tripod for an underwater camera system, but the three legs need to join angled planes on the upper and lower cross-plate mounting surfaces.  By aligning various planes, I can verify that the pieces should fit with pretty close tolerances.  However, when I try to use joint origins to attach the surfaces precisely, the little origin emblems appear in the proper places, but the 2nd origins are out of rotational alignment with the 1st origins.  I thought the point of the joint method was to eliminate the step-by-step alignment process.

 

Angled surfaces are a problem in Inventor, but I've spent way more time trying to make this work in Fusion than I would have done in Inventor.  Need a tutorial that goes into more detail than anything I've been able to find.  All the tutorials are pretty superficial--here's a flat surface that attaches to another flat surface.  Wish things were that easy, but they aint.

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neljoshua
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@IanMacDonald4987,

 

It looks like you may be able to accomplish what you want by clicking on the face of the top bracket instead of the line in the middle.  By selecting that line your joint origin is constrained.

 

Another option would be to create a joint origin before creating the joint.  See this post.

 

Here is a Screencast.

 

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