Issue with local rendering.
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Hey all,
So I wanted to render an image locally, but fusion 360 locks up as soon as I hit the render button after setting quality and image size.
This was working fine before, but since the issue with the cloud today this started. I usually just render locally, but because I wanted a high resolution picture I decided to try cloud rendering. Unfortunately the cloud is down, so I started offline mode and decided to make a lower quality render. But now local render just doesn't work. Switching DirectX doesn't help, I just tried that. Meanwhile, my computer is working fine and is responsive.
No error reports or anything. I just tried again and will leave fusion hanging to see if the app pops out of it. But if anyone has a good idea in the meantime I am all ears. It could be my settings or something, or the model I am trying to render. It is a Voronoi patterned hearth set to emission, inside another hearth set to an adjusted gemstone material. And I just realized that they are somewhat clipping into eachother, which might cause issues.. The app is also struggling to maintain framerate while the voronoi heart is visible, so I might just be asking for too much. (All those triangles emitting light in all directions, combined with the refraction of the gemstone material..) It's just that usually the apps starts rendering, just really slow. It never locked up before today, that's why I thought it might have to do with your other issues??
So at a total loss here as to what could be the problem, and I thank anyone in advance for trying to help. Cheers!
Nick