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Is there a way to revolve and/or sweep a solid body to a new solid?
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11-15-2017
01:52 PM
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First post....
Trying to find a way to create a solid of a moving solid to be used to sculpt a fairing around. In my specific case, revolving a camera around an axis but could be more complex like the motion of the front tire of a car to be used to design a fender around (extent of joints rather than a simple revolve). I have used circular pattern to create several instances of an object which gets me by but the result is quite complex and bogs down computing resources.
Hopefully the attached image will clarify. My desire is the pattern on the right a continuous revolve of the solid on the left rather than steps.
Attempt to share: http://a360.co/2A2Qqa7