Is there a way to change vertical angle for renders?

Is there a way to change vertical angle for renders?

nkloski
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Is there a way to change vertical angle for renders?

nkloski
Collaborator
Collaborator

When setting up a render in Fusion 360, I am given the option to change the rotation of the scene, but only along the X-axis.  Is there a way to allow me to pick an arbitrary point in the background?

 

Perfect example, if you render with the farmland background, and want to get an iso view fro the top right of your object.  your object will always be laying on the ground on the dirt road.  Not probably the nicest place for a carefully created object to sit.  Why cant I rotate the background in any direction I see fit?

 

Thanks!


Nick Kloski
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Phil.E
Autodesk
Autodesk

@nkloski

Does this help?

scale_rotate_position_background_render_scene.png





Phil Eichmiller
Software Engineer
Quality Assurance
Autodesk, Inc.


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Message 3 of 4

nkloski
Collaborator
Collaborator

Thanks @Phil.E for suggesting that, but that does not work.  I have a client that wants all views I provide to him to be with the same background, just having the part rotated.

 

Let's say I have a 6" tall bottle:

 

1.PNG

 

I bring it into render, and, from a FRONT view, I can rotate the background to get these nice farmhouses behind the bottle:

 

2.PNG

 

But there is no way to rotate the background as a sphere to get those farmhouses behind the model, when I want to look at the model from the shoulder-onward:

 

3.PNG

 

....The flatten ground allows me to maybe get the bottle at least over a patch of grass, but there is no way to raise the bottle high enough using the flatten ground approach to get a good result.  What I am looking for is arbitrary control over the placement of the background, but I am only given adjustments in the XY direction to rotate the background.

 

Nick


Nick Kloski
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Message 4 of 4

Phil.E
Autodesk
Autodesk

Currently there is no control over that angle of rotation for the background.

 

The workaround I would explore is:

1. Use named views to maintain the camera.

2. Make copies of the design and rotate them relative to each other.

3. Toggle visibility of the copies as you do the rendering using the saved camera.





Phil Eichmiller
Software Engineer
Quality Assurance
Autodesk, Inc.


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