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I finally found time today to familiarize myself with the Insert Fastener feature in Fusion. It's pretty straightforward for the most part but I've encountered some issues with a model I'm working on. (see attached) I'm trying to insert a bolt with a washer under it into a hole inside of a slightly larger counterbored hole, or what I would call an open counterbored hole or slot, where I want the bolt and washer on top of the upper feature, not the lower one. It's nice that Fusion allows you to change the length and/or diameter of the inserted nut, bolt or washer after you place it, but it doesn't allow you to raise it up or lower it. To do that, you have to place it, which closes the insert fastener dialogue box, and then choose edit joint from either the feature tree or the timeline and move it up or down from there. I've also noticed that if you insert a single nut, bolt, or washer, Fusion adds a joint in the timeline. But if you use the select similar option to place multiple nuts, bolts or washers, a joint icon isn't added to the timeline. However, each of the iterations created are added to the feature tree as individual joints. Unfortunately, in order to raise or lower each of the iterations, you must select and edit each joint separately. If you highlight all the joints in the feature tree and click edit joint, it only allows you to edit the last selected joint. I understand that I could create a sketch point above the hole on the proper plane and locate the fastener off that point but that involves creating more sketches and possibly additional offset planes that can be quite time consuming. I played with it for quite a while and searched the forum and the internet and didn't find a solution. If I'm missing something and there is actually a way to do this already, please let me know. Thanks in advance, Tim
Solved! Go to Solution.