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I often have a rectangular component with holes [Edit: Or posts, or square features or whatever] that are consistently positioned relative to the corners. What's the best way to set the position and diameter of just one circle, and have the other three follow the same size and positioning relative to the other corners?
Example starting point:
Desired result (or similar):
[Edit: To be clear, I don't want literally this result sketch with all the duplicate dimensions. The point of my post is to elicit best ideas on how to avoid the duplicate dimensions. The dimensions are just there to indicate the pattern of positions of the circles relative to the corners.]
I am aware of various methods that work but have shortcomings:
- Most laborious: place 4 separate circles each with 2 distance dimensions plus diameter, with those three numbers controlled by parameters for consistency. Or...
- Place vertical and horizontal construction lines across the vertical and horizontal center lines of the rectangle, then use "Mirror" twice to get the initial circle to the other three corners. But that's quite a lot of steps and leaves a lot of distracting lines and symbols on the sketch. Or...
- Use a rectangular 2 x 2 pattern. But there the dimensions in the pattern are independent of the desired 7 x 5mm offset-from-corner, and would be wrong if I later resize the rectangle. That could be made more robust with a parameter or two. But seems like heading a little into the weeds. Or...
- Place a construction rectangle (or 4 construction lines) inside the original rectangle, and use its corners(/intersections) to constrain 4 separate circles. The construction rectangle could be created using the Offset tool, but only if the hole offset-from-corner is equal in both directions. The 4 separate circles would need a diameter parameter to ensure they all have the same diameter if later edited.
All of these methods seem more tedious than necessary for such a common operation. I think the operation I probably want is something like "2-axis mirror", or "pattern relative to some other geometry", but haven't seen such.
Have I missed some clever way to do this? Thanks!
[Edit: Apparently by initially mentioning "holes" as the features in the corner, the first respondents to this question wanted to lead me in the direction of the hole tool, which of course is not in the sketch environment. I have thus edited this to try and focus it on techniques in the sketch environment to position features near corner that might or might not be holes. However, I am increasingly sure that this is moot, as there does not appear to be a better way to do this within the sketch environment.]
Solved! Go to Solution.