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In-canvas vs cloud/local render differences

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04-12-2017
02:13 AM
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In-canvas and Local/Cloud rendering outputs different images from same named view. I have modeled a ship in water, and in-canvas shows the correct water level with the propeller blade tip pointing out from water. Both local and cloud rendering outputs image with water level about 500mm higher
Water is just one component with one body at root level. Component has been moved around a bit in Z direction, but it has never been at the Z-level the local render shows.