how to smooth out sharp areas in solid component

how to smooth out sharp areas in solid component

Anonymous
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how to smooth out sharp areas in solid component

Anonymous
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I have two solid bodies that are one component in f360.  I'd like to smooth out the transition from a block-like shape to a cylindrical shape.

I am not able to convert to t spline, I don't know if there's an easier way.  I'm fairly new to fusion or any modelling/cad software.

Thanks!  I attached a screenshot.

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jeff_strater
Community Manager
Community Manager

@Anonymous,

 

Loft is the feature you are probably looking for.  You can go from a rectangular face to a cylinder, but it needs some space in between:

 

 

Jeff

 


Jeff Strater
Engineering Director
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