HI!
I have the body defined with the mesh. Now I want to give the thicknes of 0,2 mm to this mesh and obtain the shell. I tryed to do that but without the success.
How to do this?
I included the file with the mesh.
Thank you for the help.
Currently there is no way to do this with Fusion 360 alone.
The Mesh > Brep converter cannot convert it because of too many triangles.
Do you have a way to make this a quad based obj?
At the moment I don't know. I will see if I can make quad based object. The ship's form is made in DelftShip software.
(What is the meaning of "Brep"?)
Thank you for the advice.
B-rep meaning:
https://en.wikipedia.org/wiki/Boundary_representation
As far as converting your mesh into quads try Momento. I think for what your doing it will work fine.
https://memento.autodesk.com/about
Phil Procario Jr.
Owner, Laser & CNC Creations
Thank you Phil for your kindness and efforts to help me.
I bypassed the problem in the following way: I exported from DelftShip the hull's form in the DXF data file. Then imported these data into AutoCAD. The sections are defined with 3D polylines with a lot of control points. Then I made (by hand) the same sections using spline tool. It is possible to obtain the same line form with 10 spline control points like a line form defined with 500 3D polylines control points. The only problem is the fact that I need to use some time to do the job. When finished I will show the result here.
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