How to make a odd-shaped "bowl" or how to make a concave face on an odd shape

How to make a odd-shaped "bowl" or how to make a concave face on an odd shape

alec.w.penland
Participant Participant
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Message 1 of 8

How to make a odd-shaped "bowl" or how to make a concave face on an odd shape

alec.w.penland
Participant
Participant

Looking to turn my object into the attached picture. I can't figure out how to smoothly loft into the face. It's supposed to be .83mm deep at it's deepest point.

 

I am waiting til after the loft to fillet all the edges.

Whether there are flat points in the middle or not is unknown, just looking to make it relative.

 

Download Link:

https://a360.co/2J3bZMb

 

Capture.PNG

Image 1

 

Accepted solutions (1)
4,150 Views
7 Replies
Replies (7)
Message 2 of 8

g-andresen
Consultant
Consultant

Hi,

just to show the principle, the example was created in < 5 minutes.

concave face.pngconcave face

An optimization can be carried out e.g. by a different division of the areas.

 

regards

günther

 

 

 

Message 3 of 8

lichtzeichenanlage
Advisor
Advisor

I like this method. The only thing I would differently is to Modify -> Replace Face instead of the split body. But that's just personal taste I guess. 

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Message 4 of 8

chrisplyler
Mentor
Mentor

 

Here is my method. I used a couple of lines to define the depression, but you can do it with whatever you think will create the shape that you want. I apologize for the length. I should have been able to do it in half the time, but I had a few short distractions in my office while making the recording.

 

 

 

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Message 5 of 8

chrisplyler
Mentor
Mentor
Accepted solution

 

For example, you could instead use an offset for the Patch's inner rail. It might be a little more uniform this way.

enter key.JPG

Message 6 of 8

g-andresen
Consultant
Consultant

Hi Alec,

here is the button with concave face:
concave face  (sculpted)concave face (sculpted)

You can still optimize the shape by activating and editing the sculpting face.

 

guenther

 

 

 

Message 7 of 8

therealsamchaney
Advocate
Advocate

Guenther, would it be possible to do this parametrically? Doing concave using forms like this could be very useful for me if I could have a parameter for the concave depth that I could change in the Parameters menu.

Thanks for the solution, BTW it seems that I see you helping on every forum post I see around here.

Thanks!
-Alterius

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Message 8 of 8

TrippyLighting
Consultant
Consultant

@therealsamchaney wrote:

Guenther, would it be possible to do this parametrically? 


No. T-Splines (forms)  at this time are purely direct modeled objects.


EESignature

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