I'm a 3d artist, recently learning fusion 360 for better hardsurface workflow. but i encounter this problem a lot,its hard to explain, so here's the video.(i know you can draw a blueprint first and then loft it,but most time just intuitive exploring i cant have the whole picture at the beginning)
Can you please export by File>Export *.f3d/*.f3d file to your local drive and then attach it here to a reply?
If you find my answer solved your question, please click the "Accept Solution" button
Sujay D'souzaThere was nothing attached.
I believe what you see when beveling in Blender is somewhat equivalent to how chord fillets behave in Fusion 360. We don't have a chord chamfer.
I also believe if you add some fillets to the horizontal edges first, the chamfer will do what you want. When filleting/beveling in a CAD software the sequence of those operations can make a significant difference.
Also, I noticed several yellow icons in your timeline. You should really fix those because if you collect to many of them, A: your design can become very slow and, B: it might get corrupted.
If you find that you don't really don't utilize the timeline (I believe many 3D artists don't), you may just turn it off.
bugged?I can see the attachment on my page. if I got too many yellows on the timeline would that compromise export? or limit my actions? cuz so far it seems fine, I got many warnings but I cant really understand them.
There is no attachment posted when using the web interface. I am not sure this is the source of the problem, but you need to us eh web interface of the forum to post attachments. It does not work per email reply.
Yellow and red icons mean that something is broken in the timeline. I can say more and possibly explain some of them once I have a design to look at 😉
Export should be fine!
@TrippyLighting wrote:
There is no attachment posted when using the web interface. I am not sure this is the source of the problem, but you need to us eh web interface of the forum to post attachments. It does not work per email reply.
Edit: I did no see you attachment it to the initial post. Sorry and Thanks.
Yellow and red icons mean that something is broken in the timeline. I can say more and possibly explain some of them once I have a design to look at 😉
Export should be fine!
then that's fine for me after I'm not planning to do real engineer work 🙂 thx for explaining that.
Tee reason for that chamfering problem is that your modeling style in imprecise. That left this super thin face that looks like a single edge when looking at the geometry at normal scale. That face is creating the chamfering problem.
The surface is in fact so thin that I cannot even select it!
So I scaled it up by 100 deleted the surfaces and then scaled it back dow. The chamfer still does not look great. Thsi will require a more laborious /manual way of chamfering:
yeah, I already moved on, I had to use loft or sketch to solve problems like this, I just wondering if there's anyway more convenient, cuz its just a block yet, and when it comes to tons of details, these little bevel stuff will kill me.
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