How to join two perpendicular sketches into a pyramid-like shape including a curved end?

How to join two perpendicular sketches into a pyramid-like shape including a curved end?

filloax
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Message 1 of 14

How to join two perpendicular sketches into a pyramid-like shape including a curved end?

filloax
Participant
Participant

Hi, I have the sketches pictured in the following, I am trying to "connect" the sides to form a pyramidish 3d shape. I'm a total newbie to Fusion, so I'm not sure how to do the actual 3d part.

 

Screenshot 2024-12-29 152118.png

 

For context: my plan is to make a 4-pointed star shape inside of a ring, with a slight curved fillet joining the points to the ring edge. Currently I'm trying to make a single point of the star, and after finishing it in 3d mirroring it three times for the rotation.

 

How could I turn these sketches into an actual 3d shape? I think I could use Loft for the non-curved part (from the large section to the small section), but when I try to select the polygon in the large section it selects only a quarter of it delimited by the lines so I'm not sure how to do that either.

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Message 2 of 14

TimelesslyTiredYouth
Advocate
Advocate

patch tool within surfaces, select patch, choose the sides, and it will connect them. end of

 

I will share my model once I load it up

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Message 3 of 14

filloax
Participant
Participant

Thanks! Does that work with the small curved part too?

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Message 4 of 14

TimelesslyTiredYouth
Advocate
Advocate

for small curved parts , yes however it would require something called a guide rail, if you provide the file for this request i can show you what you need to do, or if it is the original file can you specify where it is.

Sorry for the delayed reply, just doing coursework

 

Happy new year regards

Ricky

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Message 5 of 14

filloax
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Participant

Ah the file is attached in the first post, it's supposed to be f3d format right?

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Message 6 of 14

laughingcreek
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Accepted solution

are you looking for something like the attached?

Message 7 of 14

filloax
Participant
Participant

Actually yes, that is exactly what I am trying to do thanks

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Message 8 of 14

laughingcreek
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Mentor

you might note that

-I didn't use any 3d sketches (you generally want to use 2d unless you HAVE to have a 3d sketch)

-no surface tools where used (patches)

-I took advantage of front to back symmetry, less work.

 

let me know if you have questions about the model.

 

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Message 9 of 14

filloax
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Participant

What do you mean by 3d sketches? On planes different than the XY one?

 

Also, if so, how did you make the 3d shape for the star with the edge in the middle?

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Message 10 of 14

TimelesslyTiredYouth
Advocate
Advocate

I could be wrong but I think @laughingcreek  is reffering to sketches that are "interlinked" in one connected sketch that is on multiple planes.

 

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Message 11 of 14

laughingcreek
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@filloax wrote:...What do you mean by 3d sketches? On planes different than the XY one?..

 

by a 3d sketch, I mean a sketch where some (or all) of the sketch articles are not on the sketch plane.  the sketch plane can be on any plane (xy, xz, yz, construction, face of a body, etc...).  as long as everything remains on that plane, it is considered a 2d sketch.

 

... how did you make the 3d shape for the star with the edge in the middle?

the loft goes from the profile in sketch1 to the point in sketch2.  the "edge" is created by the loft.

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Message 12 of 14

filloax
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Got it thanks. And also then I wasn't even aware 3d sketches were an option, lol

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Message 13 of 14

jhackney1972
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I want to bring something to your attention. When responding to a post from someone, do not use the "Post Reply" icon as this will address your post to yourself. Instead use the "Reply" icon on the post you are responding to address your post to that person. Look back at the messages in this post and you will see what I mean.

John Hackney, Retired
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Message 14 of 14

filloax
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Oh I see, thanks to you too