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How to get the intersection point of a line with 3d face?

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Message 1 of 7
Anonymous
2117 Views, 6 Replies

How to get the intersection point of a line with 3d face?

Anonymous
Not applicable

The title says it all.

 

I have a 3d face that is pierced by a straight line, how can I construct a point or vertex at the intersection of these two?

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How to get the intersection point of a line with 3d face?

The title says it all.

 

I have a 3d face that is pierced by a straight line, how can I construct a point or vertex at the intersection of these two?

6 REPLIES 6
Message 2 of 7
Anonymous
in reply to: Anonymous

Anonymous
Not applicable
Accepted solution

I was able to create the point by using the "Split-Face" command twice. Once with the plane on which the line was created, and once with a helper plane that I created at an angle of 90 degrees to the first plane.

 

Then I created a vertex on the intersection of the two planes on the face.

 

(The same can probably be done using projections?)

 

Is this the best way to go about this, or is there a more elegant way?

1 Like

I was able to create the point by using the "Split-Face" command twice. Once with the plane on which the line was created, and once with a helper plane that I created at an angle of 90 degrees to the first plane.

 

Then I created a vertex on the intersection of the two planes on the face.

 

(The same can probably be done using projections?)

 

Is this the best way to go about this, or is there a more elegant way?

Message 3 of 7
wrpfohlXR4MC
in reply to: Anonymous

wrpfohlXR4MC
Participant
Participant

If you create a 3D sketch (checkbox in sketch panel), you have the option of projecting curves to a surface.

 

Walter

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If you create a 3D sketch (checkbox in sketch panel), you have the option of projecting curves to a surface.

 

Walter

Message 4 of 7
Anonymous
in reply to: wrpfohlXR4MC

Anonymous
Not applicable

Yes, but you are limited by the projection vector.

If the line has the same direction as a projection vector, this will work.

For me, the line does not align with a projection vector, and hence I cannot use this method.

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Yes, but you are limited by the projection vector.

If the line has the same direction as a projection vector, this will work.

For me, the line does not align with a projection vector, and hence I cannot use this method.

Message 5 of 7
chrisplyler
in reply to: Anonymous

chrisplyler
Mentor
Mentor
Accepted solution

 

Create a sketch on that face.

Project>Intersect that line.

 

The result is a sketch point where the line passes through the face.

 

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Create a sketch on that face.

Project>Intersect that line.

 

The result is a sketch point where the line passes through the face.

 

Message 6 of 7
Anonymous
in reply to: chrisplyler

Anonymous
Not applicable

Agreed, but that is nearly identical to the method around I posted earlier.

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Agreed, but that is nearly identical to the method around I posted earlier.

Message 7 of 7
chrisplyler
in reply to: Anonymous

chrisplyler
Mentor
Mentor

 

Sorry...I had failed to notice the '3D face' part of your request.

 

Try this instead:

 

Construct a Plate-at-an-Angle on the line.

Start a sketch on that plane.

Project>Intersect the 3D face.

Place a Point where the intersection is.

Finish the sketch.

 

0 Likes

 

Sorry...I had failed to notice the '3D face' part of your request.

 

Try this instead:

 

Construct a Plate-at-an-Angle on the line.

Start a sketch on that plane.

Project>Intersect the 3D face.

Place a Point where the intersection is.

Finish the sketch.

 

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