How to get rid of triangular faces from mesh on part
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I have created a part from a scan in fusion by simply extruding a square through my mesh that was converted to a solid and then using the split body command to get the contour of the mesh on the bottom of the extruded square. This gives me a nice solid part however the bottom face is full of the triangles from the mesh. When sent to a manufacturer these triangular faces are actually machined into the bottom of the part instead of being a smooth surface. I then tried to use the merge command to merge all of the triangular faces, but this greatly affected the bottom contour of the part. Does anyone know the correct way of getting rid of these triangles to make a smooth face? Is it something I have to do to the mesh first or to the part itself once it is created from the mesh?