How to find unconstrained components/broken joints when you have several hundred joints?

How to find unconstrained components/broken joints when you have several hundred joints?

john.steensen
Enthusiast Enthusiast
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How to find unconstrained components/broken joints when you have several hundred joints?

john.steensen
Enthusiast
Enthusiast

Hey all. Looking for ways to find unconstrained components/broken joints when you have several hundred joints and subassemblies.

No joints appear broken (yellow symbol).

 

Left console, looking right as rain:

johnsteensen_0-1683381200373.png

 

Top level assembly showing something is NOT right with the left console:

johnsteensen_1-1683381267641.png

 

With left console hidden: (Couple right console small things I can quickly fix.)

johnsteensen_2-1683381418594.png

 

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jeff_strater
Community Manager
Community Manager

there is no command to do this (although that would be a good idea).  I would suppress any grounded components, and try to drag the whole thing.  Any components left behind need to have joints added.  You can undo the move (or Revert) once you have identified the free components.


Jeff Strater
Engineering Director
Message 3 of 4

john.steensen
Enthusiast
Enthusiast

Agreed. I would really like to see either a command or an hideable icon on the browser showing unconstrained parts.

I found a rigid group in the console structure subassembly. Deleting it and manually jointing the 60 or so parts seems to have resolved it. I'm curious why rigid groups don't tend to resolve properly in higher level assemblies. (Though I am trying to have the team avoid them anyways.)

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TrippyLighting
Consultant
Consultant

@jeff_strater wrote:

... although that would be a good idea...


Indeed!


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