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How to create a circular mesh like a speaker with holes

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10-06-2016
04:31 AM
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Hello I am a nube to fusion360 but loving it:)
I want to create a circular speaker with lots of holes in it like perforated mesh. I did it one way with a cylinder and then sketched a small circle and then did a vertical pattern followed by a circular pattern. The problem was it became very unresponsive very quickly and therefore a nightmare to work with.
My question is what is the best way to achieve this. I am assuming that there must be a better ay as I am sure this is something that is always needed in product development.
I have attached a screenshot of something I am trying to achieve.
Thanks in advance 🙂